Well, I thought the session on Saturday was good. And so was the session on Sunday! I blew up the Enterprise, killed off Picard, and that was just in the first half hour! That's one Star Trek universe that will never be the same again. Star Trek: TNG desperately needs a reimagining, and if you get into its guts and reach in for the good stuff, there are some excellent possibilities for interesting storytelling and dramatic potential. Rather a pity that in the actual series they killed most of the drama with the three evil words, “No Character Conflict.” I mean, seriously. Imagine someone pitching a show today saying that this was the 'core concept'. They'd be laughed out of the Writer's Guild.
Seriously, though, a fantastic session. Looks like we're definitely going ahead with the 'gamer retreat' we have planned for April, soon as we get the actual days nailed down, so definitely something to look forward to there. And in even better news, that 'IRC' Swords & Wizardry game I was planning to run has materialised into a face-to-face game! I spoke to the two players in the weekend group who were interested, said something like, “Of course, it would be great if we could do this face-to-face”, and the response boiled down to, “Why not?” So a Thursday night campaign is born, and already three people are signed up to it! Fantastic.
Big post tomorrow. Really big. Watch this space.